Razer Stream Controller Review

A useful and heavily customisable tool to have on your desk but not quite a must-have for streamers.

Razer have been rapidly expanding their offering for streamers this year and now offer pretty much everything you need to game and stream at the same time. For their latest addition they’ve partnered with Loupedeck to take on Elgato with their new Stream Deck competitor, the Razer Stream Controller. A macro pad with a few bonus bells and whistles.

At first glance there’s a lot to like about their effort, but a $269/£269 price tag makes this a less affordable option than the Elgato Stream Deck. In the end, do the extra features warrant the extra investment?

simply put

It’s a Loupedeck Live with a Razer logo.

That mean’s it’s value will vary from person to person. For creative types working regularly in the Adobe Creative Suite it’s a clever shortcut tool, for streamers however the benefits don’t come quite so easily to hand.

the good bits

Wide variety of input options
Extensive customisation 
Strong build quality

the not so good bits

Touchscreen buttons require attention
Stand is flimsy

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Razer Stream Controller


Those who’ve been doing their research will find the Stream Controller a very familiar looking device. Razer’s partnership with Loupedeck runs more than just skin deep, the Stream Controller is simply a rebadged version of Loupedeck’s 2020 released Loupedeck Live.

That means you’ll find the same collection of input options across the front, and it’s a pretty comprehensive offering. 6 stepped dials that also click in as buttons, 8 physical buttons and 12 mini touchscreens offer plenty of flexibility. 

The Razer Stream Controller offers the impressive build quality you’d expect for something bearing the Razer logo. It’s pretty understated by their standards too, an all matte black slab with just a subtle gloss Razer nameplate. The metal faceplate is premium, but it’s a little plasticky around the back for my liking – particularly when you’re paying top dollar.

The touchscreens are bright and clear and while they’re almost exactly the same size as the buttons on Elgato’s Stream Deck they do seem slightly higher resolution. There’s no physical push to them though, instead the whole unit has a gentle vibration to let you know you’ve fired off an action. The rumble is weak however and depending on your desk setup you might not even notice it at all. During my testing while I could hear the haptic motor fire off, I didn’t actually feel a vibration unless I held my finger on a button – which then stops the action triggering as a result, it’s not a great system.

A rather flimsy stand offers one angle of elevation or you can lay it flat on its four rubberised feet. It’s a pretty rudimentary system, but it works. There is one other physical difference between the Razer Stream Controller and the Loupedeck Live and it’s a small albeit welcome one. Razer have been far more generous with the included USB cable, which is twice the length of the one included with the Loupedeck and much less restricting when it comes to desk layout.


Adding the Razer Stream Controller to my Twitch stream setup was a slightly peculiar experience. I’ve been using an Elgato Stream Deck consistently for years but found the transition to the Loupedeck a tricky one to make. 

Both devices are designed to do the same thing, give the streamer easy access to a range of commands ready to be fired off at a moment’s notice. The problem with the Razer Stream Controller though, is it requires too much focus to make sure you’re triggering the right thing. You can use the Stream Deck blind, I know my main game scene is the top left button and my microphone mute button is second from the right on the bottom row. With my eyes closed I can find these targets with my fingers and trigger them with confidence. 

However because the Razer Stream Controller’s buttons aren’t actually buttons there’s no margin for error. Unlike a physical button there’s no chance to feel your way to the right button without taking your eyes off the game to look for it. This made the Stream Controller almost more of a hindrance than a help while live. 

That frustration aside, there’s not much else to complain about when it comes to using the Razer Stream Controller. Actions are responsive and the benefit of constant physical buttons to switch between different pages of actions is a welcome addition over the Stream Deck’s software only folder solution. 

The dials bring granular control that isn’t available with other macro pads, changing audio levels this way feels far more natural but I didn’t find too many other uses for them while streaming. Off stream though, the dials are a handy addition to a creative workflow so editors and designers should find them useful.

The Razer Stream Controller is powered by Loupedeck’s software which offers a drag and drop interface for setting everything up. While it’s certainly busier than Elgato’s app it’s simple enough to use and even comes with a decent selection of preconfigured workspaces. There’s native support for the Adobe Suite out of the box too, including a whole host of default workspaces for each app, something that’s notably absent from Elgato’s ecosystem.

summed up

Fundamentally the Razer Stream Controller is fine, but unfortunately there’s a few fundamental design choices that hold it back from being much more than that. Build quality and decent supporting software are both there, but a clunky user experience holds it back from being a true Stream Deck competitor. 

If needing to take your eyes off the action isn’t an issue, or you’re a particularly heavy Adobe Suite user the Razer Stream Controller will be a welcome addition to your setup. Though up against the established Elgato Stream Deck it’s just not ticking enough boxes to be worth investing the extra in.

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